Sometimes you actually have what appears to be a D&D style combat with damage based on HP damage, but in another zone, guns do a one hit kill with no combat mechanic at all. There are some combat scenes, and the style of combat changes as you enter different zones. (Apparantly, for some reason, an alien won't attack you if you're carrying a specific item, which makes no sense). On top of that, many puzzles are illogical. Since there is a two word parser, "look in small-door" "reach in small-door" etc does not work. However, trying to enter the door is met with failure, until you finally discover that the door is really a panel, not an entry way, which houses 2 buttons. The problem is that so many things in the game are poorly described or illogical.įor example, opening a small door (and having a creature come out of it) suggests a way you can go. The game has a two word parser, and being an old game that's understandable. The writing here is pretty funny, such as the description when you fall down the seemingly bottomless hole, thinking about how far it can possibly go before you hit the bo-! Another Lifeless Planet and Me with No Beer.įirst of all, the planet is hardly lifeless, as one of the first things you'll see is an alien that kills you.
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